Metroid Dread

What happens when you create a series that launches an entire genre? While Metroid may not have been the first ‘metroidvania’, it and its predecessors are certainly the ones we look to as the standard bearer. Metroid Dread comes long after the Cambrian explosion of the metroidvania genre, but proves that the series and its new developers at MercurySteam, are able to hang with the best of them. Metroid Dread iterates on Metroid Fusion’s introduction of being hunted and inclusion of horror elements while upping the ante graphically and gameplay-wise with stunning (and often challenging) boss fights. As the (as of now) final episode in the Metroid series, chronologically speaking, it is a fitting send off for the truly iconic bounty hunter hero, Samus Aran. Bryan and Josh report on their mission to planet ZDR and their experiences with the series and the genre more broadly in this wide-ranging discussion of Metroid Dread.

Three Word Reviews:

Bryan - Subtly-guided tour

Josh - A Classic, Polished



Show Notes:

The life and times of bounty hunter Samus Aran

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