Mina the Hollower

In this episode of Pixelated Playgrounds, Bryan and Josh venture to the Tenebrous Isle with Mina the Hollower! Developed and published by Yacht Club Games, Mina the Hollower arrives eight years after Shovel Knight, the studio’s 2014 Kickstarter success that became a defining indie hit. After six years in development, Yacht Club trades 2D side-scrolling platforming for something new: a top-down adventure in a 3/4 isometric perspective, reminiscent of Game Boy Color classics like The Legend of Zelda: Link’s Awakening DX.

You play as Mina, a mouse inventor and Hollower who created the Spark technology that powers her world. When a letter from Thorne warns that someone is destroying the world’s Spark Generators, she sets off for a cursed island to restore six of them. Listen in as we dig into the gothic steampunk setting, the hub-and-spoke design of Ossex, and a largely non-linear world . We’ll talk through the early difficulty spike, learning the visual language of where to burrow, and hollowing as a dodge and exploration mechanic. Along the way we’ll compare weapons, sidearm, and the trinkets that open up build options. So grab your Blaststrike Maul, pack your Drill Driver, and settle in!

Three Word Reviews:

Josh - Another Man’s Treasure

Bryan - Pixels, Precision, Passion

Mina the Hollower
Pixelated Playgrounds
Pixelated Playgrounds